Age of Nations v3 Released for PSP
Closed Published by Cara Hannesson 4 years, 8 months ago in Homebrew, PSP.Earlier this month I made mention of a homebrew title called Age of Nations. I’ll give you a very brief synopsis of the game in case you missed my earlier article. Basically, it’s a real-time strategy game that been coded in Lua for the PSP by homebrew developer seanpaul223.
A lot of work has gone into this next edition of the game, including an entire rewrite of all of the programming. A lot more functionality has been added in the form of resource gathering abilities. Another major change has been made to the actual controls of the game, so if you’ve been playing previous versions make sure to check out the QJ.NET PSP Development Forum to get the latest control details. You can read up on all the changes made in v3 after the jump.
Download: Age of Nations v3
Re-blogged from our sister site: Nukoda.com
Here is a list of all the changes and updates that have been made to Age of Nations v3:
- General
- Code rewritten entirely
- Added basic AI
- Added Age-Update feature
- All bugs have been fixed
- Added music
- Gameplay
- Player has resources to manage: food, gold, wood and stone
- Possibility of creating new units: each units created requires a certain quantity of food, which reduce food resources
- Each units created is independent from others. It has its own health and job, along with many other things
- Each unit can look for food and wood on a map to increase the player’s resources. Just give him the order
- All natural resources such as wood and fruit are limited. When there’s no more resources on a tree, it disappears from the map
- Natural resources now regenerate automatically
- Units – four types of units can now be created:
- Peasants: they deal with collecting natural resources and building tasks
- Soldiers
- Archers
- Riders
- Buildings
- Peasants can build Houses, which increase the Population Limit
- Peasants can build both Barracks And Stables, are used to make military units




