SOCOM FTB 2 confirmed
Published by Jakanden 2 years, 6 months ago in News, PSP.We reported previously about a rumored sequel to the smash hit SOCOM Fireteam Bravo.

Well, yesterday Zipper Interactive confirmed that it would be indeed be creating SOCOM: U.S. Navy SEALs Fireteam Bravo 2 for the PSP as well as SOCOM: U.S. Navy SEALs Combined Assault for the PS2.
SOCOM FTB 2 will be sporting the following features:
SOCOM: U.S. Navy SEALs Fireteam Bravo 2:
* An intense single-player campaign with 14 missions across diverse terrain and environments.
* Non-linear mission progression enables players to strategically choose which mission they will take on next.
* Dynamic mission generation allows for nearly endless replay. Once a player completes a single player mission map, that map can again become active multiple times with new objectives and enemies.
* Command Equity is what SEALs earn when they perform well with core aspects of a mission. Command Equity points are earned through mission performance and used to purchase special military assets such as weapons, satellite intelligence, air strikes and more.
* Local Influence is the civilian counterpart to Command Equity, and deals with how the SEALs interact with local populations during the campaign. Local Influence rating determines your standing with the local population and the higher the rating the more chance there is that they will give you free intel and access to black market items and equipment.
* Enemy tactics and behavior have been dramatically improved for more authentic and immersive scenarios and combat.
* Over 40 authentic weapons and equipment options offer the ability to customize the gameplay experience.
* Multiplayer - Players will be able to team up and compete with friends in Ad Hoc and Infrastructure Modes through a Wi-Fi connection. 16 players in close proximity (via Ad Hoc mode) and across the country (via Infrastructure Mode) can play together wirelessly.
* Playing wirelessly includes 3 new multiplayer game modes including Tug-of-War Control Points, Capture the Flag and Target.
* Expanded online community support features include: tournaments, clan challenges and ladders and enhanced friends list and instant messaging features.
There is no currently listed release date but they are expected to launch around fall. We should learn more at E3 and we will keep you updated as we know there are some hardcore SOCOM players here (Just ask the PGR SOCOM Team).




how do i get socom FTB secret carecters for infastructure??
il get back to you.
this game will be so beastly i cannot wait and if sony makes ps3 over400$ they can kiss my girly @$$
LOL u guys know there will be no captive in FTB 2
no campaign wat!!!!!????
No captive where did u find that out
YeeHAW IM H0RNY FOR THIS GAME…CANT WAIT..AHH IM GUNNA 0RG… uhhh no captive wtf?!
no captive… that sux. thats the best online improvement they’ve ever made. I’m still gonna get it though.
dude dont listen to that guy who said no captive i have read some of the shit they are gonna add for the multiplayer section and they are so still gonna have captive.
solja is right they have to make captive its the favrite game in ftb
captive is for NOOBS!, it would be more realistic if they only had like 5 secs to revive b4 they dead
captive is the best game for socom: online. Your telling me if you die in the game you don’t want to get revived. thats a load of @!@#.Everyone wants to get revieed after they die. Thats why captive is #1. All the more reason for the makers to put captive in socom:FTB 2.
for the love of liza!!!!!!!
ITS UNREALISTIC WOW in real life, if u die, can u magicly come back to life?
ninja is the best clan ever.. and yea.. captive is for NOOOOOOOOOOOOOOOOOOOOOOOOOOOObs.. its all about SUPP.
i agree with perfect here… it would be funner to hav a time limit for the captive if u already died because it would make it more realistic and more fun. i hate it how everyone just travels in one big group and keeps revivin eachother. theres no skill in that
they probley not putin captive because its gonna be more realistic.
I can see both points of view , why not make a feature that enables u 2 turn ‘death timer’ off or on!!!!!!!! Or maybe, set a life limit: U onli live twice lol, die thrice, n ur out, who agrees?
FTB 2 is on the list cant wait. See U guys in the BATTLEFEILD remember [WOS] (W)E (O)wn (S)ocom
i found a place to pre-order it..its going to be a sick game!
socom rules!!!!!
i already played it it was sooooooooooooo coooooooooool i know a guy that works with zipper and he gave me a demo however i cant play wirelessly of course
wanna hook me up with a demo?
they are making a modification to the captive. I forgot exactly what it was but I believe there is a interview with the creators on gamespot.
Captive will be on it..god haha its improved though…say you die once anyone alive can revive you but you have to wait a minute because then u cant just keep reviving
Yo, in socom FTB my online name is 5pider-_-5niper so give me a friend invite……..But when is FTB 2 coming out November 8 I think
the only difference in captive is that in the weapon selection screen, u have to have a med kit to revive some1,
thats what some1 said atleast…
I am an admin on ftb2 and it is one of the greatest psp hits and is also really fun online.
I wonder if its worth buying or renting? And will the online capabilities and graphics will be better than the first one?
??????????
watup NINJA-SOlJA its been a long time since ive talked to you..
I’m hearing that it ships on the 7th and will not be in stores till the 8th.. I’m at work now and going by walmart on my way home so I hope its there!!!
yea i went by gamestop they said tommorow thats gai!!!!!!!!!!! well i got it reserved biznotch. my ftb name is 777ax send an invite join my clan [D?E]
Captive is the best type of gaming in socom ftb if u die U dont want to wait untill everybody dies so you can start playing again suppesion is ok but CAPTIVE is Better…
Hi ftb2 fan’s i have been playing for 2 week’s, i was playing ftb1 but ftb2 rules.
SICK ASS GAME DAWG!