Rope Physics Engine

HunterXI from PSP Updates has released a very unique and interesting homebrew titled rIpe. rIpe is a rope physics engine for the PSP that seems to be more of an interesting experiment than a game or application. Rope physics is as describe by Hunter XI:

Rope Physics are a study of physics in Videogames centering around the creation of ropes or strands, and how they can be drawn & animated realistically. The concept is to create a strand with a whole bunch of fixed segments, all of which are affected seperately by their environment, and by each other. The result, when done well, can be astoundingly realistic.

In laymen’s terms, rope physics is basically an attempt to recreate the physics of rope as realistically as possible. Although it may not sound very exciting, it’s quite intriguing. Not many homebrew games have realistic physics. Currently, you can do several interesting things through the configuration file.

  • Custom Anchors, Vertices, and Lines
  • Gravity (this can be altered in-engine, as well)
  • Line Elastic Strength
  • Vertex Inertia
  • Colors
  • Backgrounds
  • Visual size of Anchors & Vertices
  • The presence of tips in the engine (this can also be changed in-engine, though)
  • The presence of a few Extra Features

Download rIpe




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