Pursuit Force Designer Diary #3

Gamespot has released the third entry in their ongoing diary of Bigbig Studios’ employees. This time Art Director Simon Bursey takes on the task by talking about Capital City.

Pursuit Force was a very rewarding game to work on, with lots of variety and scope for creativity, and it’s fun to play, too–but when you have to create the look of an original game, where do you start? My name’s Simon Bursey, and I’m the art director at Bigbig Studios, but I spend most of my time heading up the animation and vehicle teams. Along with Chun Man Li, our lead environment artist, and Mark Ashcroft, our lead character artist, we and our teams designed the look of Capital City and the world of Pursuit Force.

Just as in the previous diaries, this provides an insightful look not only into Pursuit Force, but game design in general. Additionally, Gamespot has posted some new images and a new movie.


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