Lua Player v0.16 Released

It was announced on the PS2Dev Forums that the newest version of Lua Player has been released by Shine.

v0.16 (all changes for this version by Shine)

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- Wlan:getIPAddress bugfix: now it returns nil on error and the IP address otherwise
- DNS resolving. Now you can write Socket.connect(“www.luaplayer.org”, 80) instead of Socket.connect(“212.227.39.202″, 80), thanks to ideas how to use the resolver lib from PSPRadio
- when loading JPEGs, the file was not closed
- System.md5sum bugfixing for the Windows version
- Wlan.useConnectionConfig index is 1 based instead of 0 based, like usual in Lua
- System.powerTick added: this prevents power off, now you can nail your PSP on a wall for your electronic painting :-)
- System.createDirectory, System.removeDirectory and System.removeFile added

The new functions are documented at http://wiki.ps2dev.org/psp:lua_player:functions.

You can download Lua Player v0.16 for Firmware 1.5 here.
You can download Lua Player v0.16 for Firmware 1.0 here

If you have a PSP with 2.00 firmware, try this EBOOT.PBP Loader, Lua Player included.

For those that do not know, Lua Player is a lua script player for the PSP. This allows for much easier creation of new games or porting of existing games. Take a look at the gallery for some examples of games made with Lua.




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